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In the effective java book, it states The computer can be free to do other things as long as they don't affect (or are affected by) the result of what upsert is trying to do. The language specification guarantees that reading or writing a variable is atomic unless the variable is of type long or double [jls, 17.4.7]
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Objects of atomic types are the only c++ objects that are free from data races In this case, the upsert operation only needs to be atomic with respect to operations on the answers table in the database 2 ++ might be atomic on your compiler/platform, but in the c++ specs it is not defined to be atomic
If you want to make sure to modify a value in an atomic way, you should use the appropiate methods, like interlocked* on windows
Same for all the other routines If you want atomic operations, you should use the appropiate calls, not the. You can declare an atomic integer like this The _atomic keyword can be used in the form _atomic(t), where t is a type, as a type specifier equivalent to _atomic t
Declares x and y with the same type, even if t is a pointer type This allows for trivial c++0x compatibility with a c++ only. Std::atomic is new feature introduced by c++11 but i can't find much tutorial on how to use it correctly So are the following practice common and efficient
One practice i used is we have a buff.
The definition of atomic is hazy The current wikipedia article on first nf (normal form) section atomicity actually quotes from the introductory parts above. The last two are identical Atomic is the default behavior (note that it is not actually a keyword
Assuming that you are @synthesizing the method implementations, atomic vs I remember i came across certain types in the c language called atomic types, but we have never studied them So, how do they differ from regular types like int,float,double,long etc., and what are. Note that atomic is contextual